Skyrim Lag Problem Not Widespread
The game-breaking lag experienced by some PS3 Skyrim players isn’t nearly as widespread as reported, according to game director Todd Howard.
Speaking on the day Bethesda launched Skyrim’s 1.4 update – which was in part designed to fix PS3 problems – he told IndustryGamers: “Statistically, it is not nearly as bad as it seems. Meaning, by all the internal and external data, this is our most solid release.
“It’s also our most popular by a large factor, so we do have a lot of people on the PS3 who play the games a lot and their games are at a state that the game is just taxing the PS3 enough.
“For the vast, vast majority of people who play the game for 100 hours, it’s fine,” he added. “But there are certain things we found out that make it not fine… The PS3, in general, it handles memory much differently than a PC with lots of memory or a 360. So we did a lot of systems to have it kind of recover when it gets in a bad memory situation, but it turned out there were still circumstances where it would say, ‘I can’t’.”
Howard, who recently said it was “a misconception” that PS3 problems were tied to large save files – “it literally depends on how they play the game”, he claimed – reiterated that the work carried out for the game’s 1.4 update was based on data from PS3 gamers’ save files submitted to Bethesda throughout December.
He said the developer wasn’t really able to get a handle on the situation “until we were able to get save games from the users – because, literally, how they play the game over 100 hours – some of it, very little of it, we were able to reproduce and take care of on our own and a lot of it that you’re seeing now, we weren’t.
“So this is not one thing, this is this whole set of unique circumstances, and the point is, we’re going to get a hold of those people then and say, ‘Well, let us look at it’. Because, look, when you spend this much time on a game, you want it to perform for everybody. So when someone says it doesn’t, they have every right to be upset with us, and we want to attack that and, ‘ok, you tell us what’s going on. We’re going to fix this’.
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